Game: VALORANT
Format: 5v5
Initial Team Capacity: 16 Teams
Expansion: May increase based on demand
Tournament Structure: Group Stage → Double Elimination Playoffs
Group Stage: Best of 1
Playoffs: Best of 3
Grand Final: Best of 5
Minimum Age: 13+
Region: EU
Prize Pool: 1st 10$ 2nd/3rd Guaranteed Invite to next VNT Tournament.
Broadcast: Selected matches may be streamed
Organizer: Project VANTA (VNT)
Discord: https://discord.gg/V6uswTxZVa To sign up your team after joining.
The VNT First Strike Open Series is a 5v5 VALORANT tournament organized by Project VANTA (VNT).
The tournament is designed to provide teams with a competitive environment focused on teamwork, communication, strategy, adaptability, and individual skill.
The initial tournament is planned for 16 teams.
If demand exceeds the initial capacity, VNT reserves the right to expand the tournament to accommodate additional teams.
The tournament consists of two primary stages:
Teams compete in Best of 1 matches.
Qualified teams advance into a double-elimination bracket, where matches are played as Best of 3.
The exact number of teams advancing from the Group Stage will be announced before the tournament begins.
By registering, all players confirm that they have read, understood, and agreed to these rules.
Tournament staff may request reasonable information when necessary to verify player eligibility.
Each team must provide:
The team captain will act as the primary contact between VNT and the team.
Teams are responsible for ensuring that all submitted information is accurate.
Each team may register:
5 starting players + 2 substitutes
A substitute may replace a starting player when necessary.
Once the tournament begins, roster changes are restricted.
A player who has already participated for one team may not transfer to another team during the same tournament.
Any emergency roster change must be approved by tournament staff.
VNT may deny a roster change if it could negatively affect competitive integrity.
Team and player names must be appropriate for a public competitive event.
The following are prohibited:
VNT may require a team or player to change their name before participating.
All participants are expected to behave respectfully toward:
The following behavior is prohibited:
Depending on the severity of an incident, tournament staff may issue:
Severe offenses may result in immediate disqualification.
The tournament consists of:
Teams will be divided into groups.
Group Stage matches are:
Best of 1
The Group Stage will determine which teams advance to the Playoffs.
The exact group size, number of groups, and advancement criteria will be announced once the final number of participating teams has been confirmed.
Qualified teams advance into a Double-Elimination Playoff Bracket.
Playoff matches are:
Best of 3
A team is eliminated after suffering two series losses.
The Upper Bracket provides teams with a second opportunity following their first series loss.
Teams losing in the Upper Bracket will move into the Lower Bracket where applicable.
The Grand Final will be played as:
Best of 5
The Grand Final will determine the winner of the VNT First Strike Open Series.
VNT may announce additional Grand Final rules or procedures before the Playoffs begin.
Group Stage seeding may be determined through one or more of the following:
The final seeding method will be announced before the Group Stage.
VNT may use competitive seeding to avoid unnecessarily placing teams with similar competitive backgrounds in the same group.
Teams will receive standings based on their match results.
The exact advancement format will depend on the final number of participating teams.
Possible tiebreakers may include:
The final tiebreaker system will be announced before the tournament.
The official tournament map pool will be announced by VNT before the tournament.
The map pool may be updated if Riot Games introduces significant changes to the competitive map pool before the event.
All tournament matches will use maps from the official VALORANT map pool.
Each match will use an official map veto.
The veto procedure may differ between:
The exact veto order will be provided to teams before the tournament.
Once the veto has been completed, the selected map(s) are considered final unless tournament staff determines that a change is necessary.
Teams may not intentionally delay or interfere with the veto process.
VNT will publish the tournament schedule through the official VNT Discord.
Teams are responsible for checking:
Team captains are responsible for communicating relevant information to their players.
Teams must check in before their scheduled match.
Teams should be ready at least 10 minutes before match time.
All required players must:
Failure to check in or be ready may result in a default loss.
Teams are expected to be ready at the scheduled match time.
If a team is more than 10 minutes late, tournament staff may award a default win to the opposing team.
If a team completely fails to appear, the opposing team may receive a default win.
If both teams fail to appear, VNT will determine the appropriate outcome.
Repeated lateness may result in additional penalties or removal from the tournament.
Tournament staff will provide teams with the necessary lobby information.
Players must join using their registered accounts.
Teams must not invite unauthorized spectators or players into the lobby.
Any spectator access must be approved by tournament staff.
Technical issues must be reported to tournament staff immediately.
Examples include:
Players should attempt to resolve technical problems as quickly as possible.
Technical problems do not automatically result in a replay.
Tournament staff will determine how the situation should be handled.
Each team receives:
10 minutes of technical pause time per match.
The pause allowance:
Once a team's pause time has been exhausted, the team must continue playing unless tournament staff decides otherwise.
Tournament staff may pause a match independently when necessary.
If a player disconnects:
A personal internet or hardware issue does not automatically require a replay.
If the issue affects multiple players or appears to originate from the game/server infrastructure, tournament staff may take additional action.
The use of cheats or unauthorized software is strictly prohibited.
This includes:
Confirmed cheating may result in immediate player and/or team disqualification.
Confirmed offenders may also be banned from future VNT events.
Players must use their own registered VALORANT accounts.
The following are prohibited:
Confirmed violations may result in immediate disqualification.
Players may not intentionally abuse serious bugs or glitches to gain an unfair advantage.
If a significant bug occurs:
Tournament staff may:
The appropriate response will depend on the circumstances.
Some VNT First Strike Open Series matches may be officially streamed or broadcast.
Players participating in streamed matches acknowledge that their gameplay may be publicly broadcast.
Players may not intentionally watch a live broadcast of their own match to gain information.
Players may not:
Teams are responsible for ensuring that their players do not receive unauthorized broadcast information.
Selected matches may be streamed on VNT-affiliated channels or platforms.
By participating, players acknowledge that their:
may appear as part of tournament coverage.
VNT may use tournament gameplay, screenshots, clips, and results for tournament-related promotional and archival purposes.
Players will be informed of any specific broadcast requirements before participating in a streamed match.
Teams may not intentionally manipulate tournament results.
This includes:
Confirmed match manipulation may result in immediate disqualification and removal from future VNT events.
Players may report suspected rule violations to tournament staff.
Useful evidence includes:
Complaints should be submitted as soon as possible after the incident.
Players should avoid publicly arguing about an active investigation.
Tournament staff will review the available evidence before making a decision.
Tournament staff are responsible for interpreting and enforcing these rules.
Staff may intervene when:
Possible penalties include:
Tournament staff decisions regarding tournament administration and rule enforcement are final.
Players may not intentionally exploit wording, omissions, or technicalities within these rules to gain an unfair advantage.
If a situation is not explicitly covered, tournament staff will make a decision based on:
Attempting to deliberately exploit a rule loophole may itself result in disciplinary action.
The prize pool for the VNT First Strike Open Series will be announced separately.
If a monetary prize pool is available, VNT will publish:
Prize information will be communicated before the tournament begins.
The initial tournament capacity is 16 teams.
If demand is significantly higher than the initial capacity, VNT may expand the tournament.
Potential expanded formats may include:
If the number of teams changes, VNT will publish the updated tournament structure before the event begins.
The final format will be determined based on the confirmed number of teams.
VNT reserves the right to cancel or postpone the tournament if:
Any cancellation or postponement will be communicated through the official VNT Discord.
VNT reserves the right to modify, clarify, or add rules when necessary.
Changes will be communicated to participating teams before taking effect whenever reasonably possible.
Major changes affecting the competitive format will be announced publicly through the official tournament channels.